Gamification is the application of game mechanics to business. It works. It increases involvement, engagement and motivation in a broad variety of situations. This group is here to explore what gamification CAN DO for service design.
Location: Whever games are played!
Members: 24
Latest Activity: yesterday
This group does not have any discussions yet.
Add a Comment
Comment by Robert Zlokower on January 31, 2012 at 16:17 So do you think Gamification is one of the hot trends to keep an eye on in the design industry in 2012?
Comment by Graham Hill on September 12, 2011 at 7:56 The Business of Social Media Beyond Web 2.0
Design Thinking Gamification for Accelerating Innovation
Teaching design thinking through gamification
Design Ethnography is a discipline which teaches you how to observe what people do in order to identify hidden needs for which you can design new solutions. It’s one of a group of skills that have never been part of the early educational curriculum before. Recent experiments in imparting these skills using “game dynamics” show that it’s astonishingly easy to quickly turn places where learning motivation is often almost unattainable into a hive of surprisingly self-motivated promising design-thinking innovators.
Mickey McManus is president, CEO, and principal of MAYA Design, Inc. He shares examples of STEM SEL Design Thinking in the video.
... read the blog post and watch the videos to see how gamification can help you get the message out about design thinking...
Comment by Graham Hill on September 11, 2011 at 15:33 UX Magazine
A Gamification Framework for Interaction Designers
By Audrey Crane
Gamification is a hot topic. Missed it? On Google Trends it first appeared as a blip in late October 2010 and then took off in January so quickly that it appeared on NPR’s Weekend Edition in March. Investors seem interested, and it already has a sold-out conference and a fast-growing list of agencies that will help you “do gamification.” You can even join a quest to become a gamification expert.
As I dove into some reading, a framework emerged that helped me understand gamification generally, and also specifically how (or whether!) to think about it in relationship to projects I’m working on at the moment. This framework also helped to put all the examples and criticisms into a context I could get my head around.
...Isn't it time you understood what gamification could do for our customer experience?...
Comment by Graham Hill on June 12, 2011 at 9:31 Beyond Gamification: 7 Core Concepts to Create Compelling Products
by Amy Jo Kim
Games are infiltrating every aspect of daily life. Early-on, “gamification” meant adding simple game mechanics like points, badges and leaderboards to websites and apps. But that’s not what makes games truly compelling. Good games take players on a journey, giving them something the learn and master. Smart companies are creating game-like digital systems that shape real-world behavior, using a blend of intrinsic and extrinsic motivations. In this short talk, Amy Jo Kim cover 7 Core Concepts for Smart Gamification, and learn to “think like game designers” so you can develop more engaging products and services.
The 7 Core Concepts:
http://www.web2expo.com/webexsf2011/public/schedule/detail/19296
Comment by Graham Hill on June 8, 2011 at 19:48
Comment by Sylvain Cottong on May 31, 2011 at 16:28 I made a basic introductory presentation about gamification in Berlin 2 weeks ago:
Comment by Graham Hill on May 30, 2011 at 14:09 Here's a very simple example of gamification in service design.
The Gamification of Business – Example of Kurasushi in Japan
http://www.ideaeconomy.net/ideas/gamification-business-kurasushi-ja...
How would you have done it better? With or without gamification?
Gamification is to be seen in various forms around us. Another example which jumped to my mind was of a Donation box design.
Objective: To collect funds for an NGO.
A simple collection box is what everyone can think of. But, here in this example the organization used a simple game to make the collections interesting and giving an entertainment source to the users. Some time back I had a blog on this example, sharing it over here:
The idea was powerful, since:
Ankush.
Comment by Graham Hill on May 29, 2011 at 22:10 Gamification - the application of game mechanics and the underlying behavioural economics - is an important new idea in business. Actually it isn't all that new at all. It has been around since Green Shield Stamps in 1958 and its more modern reincarnation, the airline frequent flyer programme. Today, over 40 million people regularly play the American Airlines AAdvantage FFP. game alone. They have been doing it since 1981. Although gamification isn't really all that new, its reincarnation as a tool in daily business is. Companies like IBM have looked long and hard at what gamification can tell them about how leadership will change in the next decade. And LLoyds TSB has used gamification to increase the effectiveness of staff innovation programmes. There is absolutely no reason why gamification can't have a big influence on service design too.
Is gamification a powerful new tool for service design? Have you seen it used already to improve service design? What do you think?
Graham Hill
Customer-centric Innovator
@grahamhill
Further Reading:
If you are unsure about gamification, here are some resources to get you started:
Bunchball's Gamification Blog
Amy Jo Kim on Beyond Gamification: Designing the Player Journey (Slideshare)
http://www.slideshare.net/amyjokim/gamification-101-short-talk
Serosity's Prof Byron Reeves on Leadership's Online Labs (HBR)
http://www.gameandplayer.net/media/leadership.pdf
Gabe Zichermann's Funware Blog
February 19, 2013 to June 30, 2013 – Online submission
China has unique, flourishing markets that are comprised of a diverse group of people with strikingly distinct lifestyles and preferences. In order to compete in the Chinese market, designs have to b…
Organized by Vivian Jin | Type: noprofit, global, design, contest
0 Comments 1 PromotionMay 26, 2013 all day – Shoreditch
DesignThinkers UK has proposed a FREE StartUpLab workshop at this years Digital Shoreditch Festival - "From Design Thinking to Doing Business" will be a hands-on Co-Creation Session focused on discov…
Organized by James Rock | Type: training, workshop
0 Comments 0 PromotionsJune 24, 2013 to July 5, 2013 – Parsons, New York, USA and Central Saint Martins, London, England
In 2013, Dual City crosses the Atlantic Ocean with an exciting new series of international short courses linking two world class cities and iconic institutions: Parsons The New School for Design and…
Organized by The Dual City Summer Sessions | Type: international, short, courses, in, art, and, design
0 Comments 1 PromotionJune 24, 2013 at 9am to August 2, 2013 at 5pm – London, England and Milan, Italy
London - Milan the Dual City Summer Sessions with Chelsea College of Art & Design and Nuova Accademia di Belle Arti (NABA) It could never be denied that London and Milan are synonymous with great…
Organized by The Dual City Summer Sessions | Type: art, and, design, summer, short, courses, in, europe
0 Comments 1 PromotionJune 24, 2013 at 9am to July 18, 2013 at 4pm – London, England and Istanbul, Turkey
Starting in Central Saint Martins College of Arts & Design weave department you will create your own fabric samples using a table-top loom which you will take to Istanbul to print on, with other…
Organized by The Dual City Summer Sessions | Type: summer, textile, design, course, (weave, &, print)
0 Comments 0 PromotionsJuly 1, 2013 to July 26, 2013 – Wimbledon College of Art in London & ELISAVA in Barcelona
This course is ideal for anyone interested in pursuing theatre design. Through a progressive series of workshops, you will respond to a narrative through story boarding and model making to develop yo…
Organized by The Dual City Summer Sessions @ CCW | Type: art, and, design, summer, short, course, in, europe
0 Comments 1 PromotionJuly 1, 2013 at 9am to July 26, 2013 at 5pm – London, England and Barcelona, Spain
London - Barcelona the Dual City Summer Sessions with Chelsea College of Art & Design and ELISAVA Barcelona School of Design of Engineering London and Barcelona are both world-famous for art and…
Organized by The Dual City Summer Sessions | Type: art, and, design, summer, short, courses, in, europe
0 Comments 0 PromotionsSeptember 8, 2013 to September 10, 2013 – Mayo Clinic
Transform is the conference for thought-provoking and inspiring ideas - held this year September 8 - 10, 2013, in Rochester, Minn. A multidisciplinary event focused on innovation and design solutions…
Organized by | Type: conference
0 Comments 0 Promotions© 2013 Created by Arne van Oosterom.

You need to be a member of Gamification and Service Design to add comments!